Druids accept that which is cruel in nature, and they hate that which is unnatural, including aberrations (such as beholders and mind flayers) and undead (such as zombies and vampires). Thus, druids oppose cults of Elemental Evil and others who promote one element to the exclusion of others.ĭruids are also concerned with the delicate ecological balance that sustains plant and animal life, and the need for people to live in harmony with nature, not in opposition to it. If one element were to gain power over the others, the world could be destroyed, drawn into one of the elemental planes and broken apart into its component elements. The four elements that make up a world-air, earth, fire, and water-must remain in equilibrium. Preserve the Balanceįor druids, nature exists in a precarious balance. Druids also gain the ability to take on animal forms, and some druids make a particular study of this practice, even to the point where they prefer animal form to their natural form. The ancient druidic traditions are sometimes called the Old Faith, in contrast to the worship of gods in temples and shrines.ĭruid spells are oriented toward nature and animals-the power of tooth and claw, of sun and moon, of fire and storm. Many druids pursue a mystic spirituality of transcendent union with nature rather than devotion to a divine entity, while others serve gods of wild nature, animals, or elemental forces. Power of Natureĭruids revere nature above all, gaining their spells and other magical powers either from the force of nature itself or from a nature deity. Instead, they see themselves as extensions of nature’s indomitable will. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. Swinging a blade formed of pure fire, a half-elf charges into a mass of skeletal soldiers, sundering the unnatural magic that gives the foul creatures the mocking semblance of life. Holding high a gnarled staff wreathed with holly, an elf summons the fury of the storm and calls down explosive bolts of lightning to smite the torch-carrying orcs who threaten her forest.Ĭrouching out of sight on a high tree branch in the form of a leopard, a human peers out of the jungle at the strange construction of a temple of Evil Elemental Air, keeping a close eye on the cultists’ activities. DLC sometimes feels like a nostalgic throwback to the Internet of 90s, I really enjoyed that aspect too.Monstrous Compendium Vol 3: Minecraft CreaturesĬreate your free Character Druid Class Details Music and visuals are calming and peaceful. Some optional puzzles are impossible to solve by yourself, but I don't think that should stop you from playing in our Internet age. There are only a few tools at your disposal, but the puzzle designers really got everything possible out of these few tools, in the ways I couldn't imagine. Oh, by the way, the puzzles are great too. However, the game lead me to some answers for myself. A lot of questions are raised here, with not many answers (what did you expect?). Often I don't have patience to read philosophical texts, but here it just works - you read a little, go solve a puzzle, and think about what you just read in the meantime. I don't know how they did this, but that existential lore seems to be perfectly curated and broken up into digestible chunks. It's just like in the real world - we run around doing chores / making money / achieving goals that have nothing to do with who we are or what our purpose is but that's just how our life is. At first glance, this seems like a weird combination, but it all starts to make sense and fit together after a while. In this game, you are running around solving puzzles and reading a lot of lore about existential philosophy. if either of the above is not true, you must avoid it (the game has a potential to trigger an existential crisis, and the gameplay is nothing but puzzles). if you ever had an existential crisis AND if you like puzzles, you absolutely must play it. There is a very simple way to determine whether you should play this game: Having said that, it's definitely not for everyone. This game is now one of my favorites (if not THE favorite).
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